How to Use Bridge Design Pattern in Java


In this example, let’s us see how to implement Bridge Pattern in Java.

Source Code

package com.beginner.examples;

// abstract mobile class
abstract class Mobile {
    protected MobileSoft mobileSoft;

    public void setMobileSoft(MobileSoft mobileSoft) {
        this.mobileSoft = mobileSoft;
    }
    public abstract  void  run();
}

// detail mobile
class AppleMobile extends Mobile {
    @Override
    public void run() {
        mobileSoft.run();
    }
}
class SamsungMobile extends  Mobile {
    @Override
    public void run() {
        mobileSoft.run();
    }
}

// interface 
interface MobileSoft {
    public  void run();
}

class Photo implements MobileSoft{
    @Override
    public void run() {
        System.out.println("photo");
    }
}
class Game implements MobileSoft{
    @Override
    public void run() {
        System.out.println("game");
    }
}

public class BridgeExample {
    public static void main(String[] args){
        Mobile apple = new AppleMobile();
        apple.setMobileSoft(new Photo());
        apple.run();

        Mobile samsung = new SamsungMobile();
        samsung.setMobileSoft(new Game());
        samsung.run();
    }
}

Output:

photo
game
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